GameTechDev/ TAA
Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)
Archived by GameTechDev C++ Other licence 21 forks Created Dec 2020 View on GitHub
- Stars
- 133
- 1% of GameTechDev's stars
- Rank
- #386,337
- of 847,086 repos, top 46%
- In C++
- #20,698
- of 45,203 repos, top 46%
Among 847,086 repos
100–160 stars: 154,379 repos, including TAA
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- Next rank
- +1 star to reach #384,074
- Next milestone
- +24 stars to reach the top 40%
- Popular
- One of 488,402 repos with 100+ stars
- Yearly average
- 23 stars a year since Dec 2020