muckSponge/ Optically-Realistic-Water
A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.
by Muck ShaderLab MIT licence 26 forks Created Oct 2018 View on GitHub
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- 190
- 8% of muckSponge's stars
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- #288,861
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- Next rank
- +1 star to reach #287,620
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- +31 stars to reach the top 30%
- Popular
- One of 490,038 repos with 100+ stars
- Yearly average
- 24 stars a year since Oct 2018