mattatz

Masatatsu Nakamura Joined Sept 2011 1,403 followers View on GitHub

Stars
7,659
across 64 public repos
Rank
#4,490
of 323,845 users, top 2%
New on the board this week

Repositories with 50+ stars

mattatz's repositories with their overall rank
RankRepositoryLanguageStars
44,963

Mesh voxelization for Unity.

C# 1,523
109,534

Ruppert's Delaunay Refinement Algorithm in Unity

C# 581
129,022

Teddy algorithm implementation in Unity.

C# 484
144,481

Procedural tree builder for Unity

C# 426
146,006

Volume rendering by object space raymarching for Unity

C# 421
200,512

Simple verlet integration simulator for Unity.

C# 293
212,391

GPU-based cellular growth simulation in Unity. 🧠

C# 274
220,773

Procedural flower generator for Unity.

C# 262
257,091

NURBS curve / surface modeling library for Rust.

Rust 218
295,793

Mesh smoothing algorithm for Unity.

C# 184
317,619

Ray tracing based procedural volumetric fire for three.js

JavaScript 169
348,477

Loop subdivision surface algorithm implementation in Unity.

C# 151
403,475

Shortest path finding with Dijkstra's algorithm for Unity.

C# 126
413,988

Primitive mesh builder for Unity.

C# 122
413,988

Transform controller in Game View for Unity.

C# 122
419,396

a Tree geometry generator for three.js.

JavaScript 120
425,075

A simple optical flow implementation by fragment shader for Unity.

HLSL 118
425,075

GPU-based dendrite patterns generator with a space colonization algorithm in Unity.

C# 118
433,721

PointCloudExplorer is an experimental project using point cloud data on Unity.

C# 115
436,794

GPU-based neural network implementation in Unity.

C# 114
443,078

Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.

C# 112
469,586

GPU Particle System for Unity (require DirectX environment)

C# 104
516,723

GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.

C# 92
535,292

Procedural skinned mesh animation 🐍 for Unity.

C# 88
594,829

View-aligned mesh slicing for Unity.

C# 77
600,883

a webgl experiment that uses Shibuya city 3D models

JavaScript 76
613,509

2D Cellular automaton based ink simulation for Unity.

C# 74
633,659

a webgl experiment that uses web page structures as part of its visual effects

JavaScript 71
633,659

3D intersection algorithm collections for Unity.

C# 71
671,379

Karl Sims, Evolving Virtual Creatures by Unity.

C# 66
679,540

LookUpTable generator for Unity.

C# 65
687,816

Lattice Boltzmann Method (LBM) fluid simulation for Unity.

GLSL 64
696,148

Unity implementation of Real-time procedural volumetric fire.

C# 63
723,138

WebGL and Unity sketches.

JavaScript 60
742,467

Mask by alpha channel bloom effect for Unity.

GLSL 58
821,559

Tubular mesh (tube shape along a curve without torsion) builder for Unity.

C# 51

Among 323,845 users

6.3k–10k stars: 2,566 users, including mattatz

Stars along the bottom, and users in each band on a log scale

When they were made

36 repos with 50+ stars, made between 2014 and 2024

Quick stats

Next rank
+1 star to reach #4,489
Next milestone
+2,270 stars to reach the top 1%
Public repos
64, 36 with 50+ stars
Popular repos
22 over 100 stars, 1 over 1k stars
Top repo
unity-voxel, #44,963 of all repos, 20% of stars
Smaller repos
526 stars from repos under 50

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