gkjohnson
Garrett Johnson Joined Apr 2011 1,865 followers View on GitHub
- Stars
- 10,650
- across 102 public repos
- Rank
- #2,997
- of 323,845 users, top 0.9%
- Down 136 places this week
Repositories with 50+ stars
| Rank | Repository | Language | Stars |
|---|---|---|---|
| 18,754 | A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes. | JavaScript | 3,564 |
| 33,376 | Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. | JavaScript | 2,039 |
| 68,640 | A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh | JavaScript | 962 |
| 75,422 | Set of experiments and extensions to THREE.js. | Roff | 870 |
| 79,544 | URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL | JavaScript | 822 |
| 167,292 | Visible geometry edge projection and flattening based on three-mesh-bvh. | JavaScript | 361 |
| 180,074 | A generalized inverse kinematics solver that supports closed chains for parallel kinematics systems, dynamic reconfiguration, and arbitrary joint configuration based on damped least squares error... | JavaScript | 332 |
| 180,558 | Unity material and shader for applying clipped, dithered transparency | ShaderLab | 331 |
| 235,842 | Three.js shape loaders for GeoJSON and WKT formats | JavaScript | 242 |
| 439,944 | Demonstration showing real time effects and application of the "Jump Flood Algorithm" | JavaScript | 113 |
| 540,170 | Three.js loader for parsing Valve's Source Engine models | JavaScript | 87 |
| 774,427 | Utility for estimating the power of the GPU in the browser using WebGL debug parameters. | JavaScript | 55 |
| 809,336 | Unity shader and scripts for rendering solid clipped geometry | C# | 52 |
Among 323,845 users
10k–16k stars: 1,475 users, including gkjohnson
Stars along the bottom, and users in each band on a log scale
Where the stars are
Languages
- JavaScript 8.6k stars, 81% · 10 repos
- Roff 870 stars, 8% · 1 repo
- ShaderLab 331 stars, 3% · 1 repo
- C# 52 stars, <1% · 1 repo
When they were made
13 repos with 50+ stars, made between 2017 and 2025
Quick stats
- Next rank
- +3 stars to reach #2,995
- Next milestone
- +39,294 stars to reach the top 0.1%
- Public repos
- 102, 13 with 50+ stars
- Popular repos
- 10 over 100 stars, 2 over 1k stars
- Top repo
- three-mesh-bvh, #18,754 of all repos, 33% of stars
- Smaller repos
- 820 stars from repos under 50