GPUOpen-LibrariesAndSDKs
GPUOpen Libraries & SDKs Joined Oct 2015 View on GitHub
- Stars
- 17,316
- across 84 public repos
- Rank
- #2,174
- of 94,827 organizations, top 3%
Repositories with 50+ stars
| Rank | Repository | Language | Stars |
|---|---|---|---|
| 18,873 | Easy to integrate Vulkan memory allocation library | C | 3,543 |
| 36,873 | The main repository for the FidelityFX SDK. | C++ | 1,852 |
| 60,314 | A simple framework for rapid prototyping on Vulkan or Direct3D 12 | C++ | 1,115 |
| 60,903 | Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU | C++ | 1,102 |
| 63,413 | Easy to integrate memory allocation library for Direct3D 12 | C++ | 1,053 |
| 73,574 | C | 892 | |
| 86,115 | The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing | C++ | 755 |
| 114,170 | This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and... | Python | 555 |
| 131,915 | AMD ARR team rendering framework | C++ | 472 |
| 152,767 | This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra. | Python | 400 |
| 167,616 | Render Pipeline Shaders SDK | C++ | 360 |
| 179,491 | C++ | 333 | |
| 192,631 | AMD GPU Services (AGS) library and samples | C++ | 307 |
| 204,615 | AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images. | C | 286 |
| 219,257 | C++ | 264 | |
| 235,790 | This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini... | C++ | 242 |
| 267,127 | C | 208 | |
| 298,420 | Brotli-G SDK provides an improved lossless compression ratio with GPU decompression support than the standard Brotli compression algorithm maintained by the IETF (also known as RFC7932) | C++ | 182 |
| 325,464 | 164 | ||
| 330,611 | Introductory DirectX 12 sample | C | 161 |
| 342,852 | 154 | ||
| 350,409 | AMD TrueAudio Next is a software development kit for GPU accelerated audio signal processing | C++ | 150 |
| 354,240 | AMD Forward+ sample based on DirectX 11 | C++ | 148 |
| 356,161 | C++ | 147 | |
| 358,173 | AMD Display Library SDK | HTML | 146 |
| 372,809 | A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL shaders. It runs on Windows 10 and Windows 11 systems. | C++ | 139 |
| 391,044 | A simple demo to show off the capabilities of the Cauldron framework | C++ | 131 |
| 398,359 | AMD GPU particles sample based on DirectX 11 | C++ | 128 |
| 408,689 | Introductory Vulkan sample | C | 124 |
| 459,223 | The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development | C++ | 107 |
| 484,527 | Schola is a plugin for enabling Reinforcement Learning (RL) in Unreal Engine. It provides tools to help developers create environments, define agents, and connect to python-based RL frameworks... | C++ | 100 |
| 512,299 | AMD Device Library eXtra | HTML | 93 |
| 540,157 | C | 87 | |
| 588,864 | AMD compute-based tiled lighting sample based on DirectX 11 | C++ | 78 |
| 633,638 | C | 71 | |
| 633,638 | The main repository for the AMD Dense Geometry Format SDK | C++ | 71 |
| 671,344 | OpenGL sample that demonstrates terrain tessellation on the GPU | C++ | 66 |
| 774,386 | Information about example integrations of GPUOpen technology into game engines | 55 | |
| 785,713 | A sample demonstrating how to correctly detect physical core and logical processor counts on AMD processors. | C++ | 54 |
| 821,506 | This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous... | C++ | 51 |
Among 94,827 organizations
16k–25k stars: 923 organizations, including GPUOpen-LibrariesAndSDKs
Stars along the bottom, and organizations in each band on a log scale
Where the stars are
Languages
- C++ 9.4k stars, 54% · 25 repos
- C 5.4k stars, 31% · 8 repos
- Python 955 stars, 6% · 2 repos
- HTML 239 stars, 1% · 2 repos
When they were made
40 repos with 50+ stars, made between 2016 and 2025
Quick stats
- Next rank
- +14 stars to reach #2,173
- Next milestone
- +17,678 stars to reach the top 1%
- Public repos
- 84, 40 with 50+ stars
- Popular repos
- 31 over 100 stars, 5 over 1k stars
- Top repo
- VulkanMemoryAllocator, #18,873 of all repos, 20% of stars
- Smaller repos
- 970 stars from repos under 50